5
i am scared to post this
@100mandan50
i am scared to post this
local DiscordLib = loadstring(game:HttpGet"https://raw.githubusercontent.com/dawid-scripts/UI-Libs/main/discord%20lib.txt")()
local win = DiscordLib:Window("Nick's Awesome RGD Gui")
local serv = win:Server("RGD", "")
local rgd = serv:Channel("Droid/Circuits")
rgd:Button("Kill all Droids", function()
while wait() do
for i,v in pairs(game.Workspace.Room.Enemies:GetDescendants()) do
if v:IsA("Humanoid") and v.Parent.Name ~= game.Players.LocalPlayer.Name then
v.Health = 0
end
end
end
end)
rgd:Seperator()
rgd:Toggle("God Mode",true, function(bool)
local plrc = game.Players.LocalPlayer.Character
plrc.Head.CanTouch = bool
plrc.HumanoidRootPart.CanTouch = bool
plrc["Left Arm"].CanTouch = bool
plrc["Right Arm"].CanTouch = bool
plrc["Right Leg"].CanTouch = bool
plrc["Left Leg"].CanTouch = bool
plrc.Torso.CanTouch = bool
end)
rgd:Label("Green = off, Grey = On")
rgd:Seperator()
_G.AutoRoom = false
rgd:Toggle("Auto Room", false, function(v)
_G.AutoRoom = v
end)
rgd:Button("Tornado Droid God Mode", function()
while wait() do
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "Tornado" then
v.TouchInterest:Destroy()
end
end
end
end)
rgd:Seperator()
rgd:Button("Ranged Droids God Mode", function()
spawn(function()
while wait() do
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "Bullet" then
v.TouchInterest:Destroy()
end
end
end
end)
end)
rgd:Seperator()
rgd:Button("Snowball God Mode", function()
while wait() do
for i,v in pairs(game.Workspace:GetChildren()) do
if v.Name == "Snowball" then
v.TouchInterest:Destroy()
end
end
end
end)
rgd:Seperator()
rgd:Button("Bring all Circuits", function()
local plr = game.Players.LocalPlayer.Character
while wait() do
for i,v in pairs(game.Workspace:GetDescendants()) do
if v:IsA("UnionOperation") and v.Name == "Circuit" then
v.CFrame = plr.HumanoidRootPart.CFrame
v.CanCollide = false
end
end
end
end)
rgd:Seperator()
rgd:Button("Anchor all Droids", function()
while wait() do
for i,v in pairs(game.Workspace.Room.Enemies:GetDescendants()) do
if v:IsA("Part") and v.Name == "Head" then
v.Anchored = true
end
end
end
end)
rgd:Seperator()
rgd:Button("Un-Anchor all Droids", function()
while wait() do
for i,v in pairs(game.Workspace.Room.Enemies:GetDescendants()) do
if v:IsA("Part") and v.Name == "Head" then
v.Anchored = false
end
end
end
end)
local rgd = serv:Channel("Puzzle Boxes")
rgd:Button("Solve Puzzles Red", function()
for i,v in pairs(game.Workspace.Room.Enemies:GetDescendants()) do
if v.Name == "PuzzleBox 1" then
v.Box.CFrame = game:GetService("Workspace").Room.Enemies["PressurePlate 1"].Activator.CFrame
end
end
end)
rgd:Button("Solve Puzzles Blue", function()
for i,v in pairs(game.Workspace.Room.Enemies:GetDescendants()) do
if v.Name == "PuzzleBox 2" then
v.Box.CFrame = game:GetService("Workspace").Room.Enemies["Pre